Understanding Comics notes:
- Dream of world ceasing to exist when you are not there to see it.
- No guarantee that anything exists outside of what the five senses report. (space is there, earth is round, the house across the street has interior)
- Perception of “reality” is an act of Faith.
- Peek-A-Boo: infants unable to commit that act of faith.
- Closure-Phenomenon of observing the parts but perceiving the whole.
- The Gutter-Space between the panels in comics. “Human imagination takes two separate images and transforms them into a single idea.”
- Comic is closure.
- “To kill a man between panels is to condemn him to a thousand deaths.
- Panel-To-Panel transitions in comics categories: 1. Moment-to-Moment(little closure) 2.Action-To-Action(single subject action progressions) 3.Subject-To-Subject(switch subject within a scene or idea) 4.Scene-To-Scene(Deductive reasoning, transports across significant distances of time and space.) 5.Aspect-To-Aspect(wandering eye on different aspects of a place, idea or mood.) 6.Non-Sequitur(no logical relationship between panels whatsoever.)
- Totally unrelated, doesn’t think so, Alchemy at work in the between panels whish can help find meaning or resonance in even the most jarring of combinations.
- Most mainstream comics in America employ storytelling techniques first introduced by Jack Kirby. Lee-Kirby comic 1966, 95-Panel-To-Panel transitions. 62-Action-To-Action (65% of Transitions), 19-Subject-To-Subject transitions (20% of Transitions), 15% Scene-To-Scene.
- Most Transitions in American comics is Action-to-Action mixed with Subject-to-Subject and Scene-To-Scene.
- Balance between to much and to little.
- Between panels allows other senses besides sight to create the allusion of the scene.
- Panel=Moment in time. Mind fill in the intervening moments creating illusion of time and motion. NAAH! Time in comics infinitely weirder than that!
- Single panel can show multiple moments in time.
- Short or long refer either to the first dimension or to the Fourth.
- People are conditioned to real time from point A to point B.
- Zip-Ribbons: Motion Lines.
- Polyptych: Moving figure or figures is imposed over a continuous background.
- Sound-Word Balloons & sound effects.
- Illusion of time all depends on your frame of mind in comics.
- Visible Emotions-Anger, Joy, Serenity, Tension, Intimacy, Madness, Pride, and Anxiety.
- “can one sense speak for all five”-Loud, Rank, Cold, Quiet, Sour, and Warm.
- Anger-red, Placid-blue, Anxious-textures, Loud-shapes, Quiet-lines, Cold-green.
- Lines carry with them an expressive potential.
- Symbols are the basis of language.
- Background emotion imagery.
- Word balloon emotion imagery.
- What you see is seldom what you get if all you’re seeing is just ink on paper.