Interactive Authoring #3

1

Program:

float F;
float U;
float N;
void setup() {
size(600, 600);
smooth();
}

void draw() {
//background (0);
F=random(255);
U=random(255);
N=random(255);
for (int i = 0; i < 31; i ++) {
for(int u=0; u<600; u++){
//fill(F,U,N);
ellipse(i*20,u*20, 20, 20);
}
}
saveFrame(“White/1.png”);
}
// answer from processing.com, refrance:for

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About dercks

Shelby is a student at Alfred State College in Digital Media and Animation.
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